Hinterland Hermit
[Dark Ascension ]

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    Common
    Set: Dark Ascension
    Type: Creature — Human Werewolf
    Creature — Werewolf
    Cost: {1}{R}
    Hinterland Hermit

    At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.


    Hinterland Scourge

    Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.


    Non Foil Prices

    Near Mint - $0.10
    Lightly Played - $0.10
    Moderately Played - $0.10
    Heavily Played - $0.10
    Damaged - $0.10

    Foil Prices

    Near Mint Foil - $0.30
    Lightly Played Foil - $0.30
    Moderately Played Foil - $0.20
    Heavily Played Foil - $0.20
    Damaged Foil - $0.20
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